Defending unbalanced Tech/Skill

1 v 2 to the end line. The defender starts with the ball and passes across to the attacker. As soon an the ball is played the game is live. If it goes out then start the game again. Progressions: – Can start with only pressure (no tackling) – 2 V 3 – Add goals […]

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Defending from the front (2 Strikers/High Pressure)

Defending from the front Reds have to try and score in the two red goals. Blues have to try and stop them/win the ball/try and score in the main goal. If blues win the ball then they have only 10 seconds to score (quick transition to push session topic). Key Points: I- (When ball is […]

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Defending Out of Balance (defending third/to goal)

Three vs two plus a goalkeeper, reds have to try and score while the blues have to either slow the attacking team down (over 20 seconds), prevent them scoring or win the ball and play to the three reds waiting past the yellow cones. After a team wins or 20 seconds passes, those players swap […]

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Goalkeeping – Shot stopping/Reactions

Goalkeepers have to shoot at the other goalkeeper’s goals to score. Goalkeepers can’t score in the goals either side of them. Players can either roll, throw or kick the ball (coach can limit to one to make it easier or harder). Progressions: – Elimination (if scored on, that player goes down on one knee, then […]

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FA Guidance for use of Shinpads in Grassroots Football

Safety is a key consideration for our game and the Laws of the Game state that shin guards/pads are a compulsory piece of equipment. Shin pads play an important role in injury prevention as they are intended to protect the shin from injury. The amount of shin physically covered is an important consideration as any […]

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Attacking centrally/Build up play (CM/ST)

2 V 2 in each side of the circle and 4 servers around the outside. The blues have to get the ball from one set of servers on the outside to the opposite side (as above) to score. The reds have to stop them/win the ball and play to one of the outside players to […]

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